This Resolume tutorial shows you how to create 3D text in Arena and Avenue 6 using built-in sources and effects. By using the Text Animator source along with Linear Cloner effect, you can add additional depth to your existing text for use in your events, projects, and performances. We explain how the various Text Animator parameters work so you have a better understanding of how to use them to make text animate dynamically and loop endlessly.
The text clips created in this tutorial are available as a Resolume 6 composition, free to download:
↓ Download the custom 3D Text Clips (Composition) in this tutorial:
The font used in this tutorial is available on Dafont.com:
Dock11 at Dafont.com
This tutorial demonstrates the process of video mapping on LED panels in Resolume. We discuss how LED processors are designed and how you can use the Advanced Output to display content onto the exact portions of an LED video signal. We show you how to properly resize and position the slices from Input Selection to match LED processor specifications. When mapping onto a stage with multiple LED panels, we show how a 4 screen LED setup would work by using a photo as a guide and roughly matching the stage configuration. Lastly, we provide examples for using the Slice Transform effect to display content onto specific LED screens or panels.
This tutorial demonstrates projection mapping on a poylgonal structure in Resolume. We show you how to set up an input map on the 5 faces of a pentagon stage by creating an ideal model which is then aligned to the actual structure with a projector. Some of the concepts we go over are using a photo as a guide to get the correct proportions of each pentagon face, how to use the Advanced Output tools efficiently, using math in Resolume’s interface to get precise angles, and how to ensure that content is displayed in the middle of an object. We also cover how the Slice Transform effect can be used to trigger content on specific faces of the pentagon.
→ Next Lesson: LED Stage Mapping
This tutorial goes over the basics of projection mapping in Resolume. We provide a hands-on demonstration showing how to set up your composition and create slices for a stage of four squares. We cover the Advanced Output tools and how to use them, input mapping via Input Selection, projection mapping on your physical stage using Output Transformation, and using the Slice Transform effect to project onto specific parts of a stage. We also go over how to use effects creatively to alter the look of our projected visuals.
→ Next Lesson: Structure Mapping
This tutorial shows practical uses for keyboard and MIDI shortcuts in Resolume. Using the Akai APC 40 MKII and computer keyboard, we go over our favorite shortcuts for both devices for a live performance environment. We show how both keyboard and MIDI controller can be used together effectively, what Resolume interface elements are worth assigning shortcuts to along with hands-on examples to increase your efficiency.
→ Next Lesson: Projection Mapping Basics
This video is an overview of how to synchronize SMPTE timecode to Resolume. We go over the general concepts behind synchronizing audio and music to Resolume for a live show using SMPTE timecode. Since SMPTE synchronization is not an automatic process, we outline the steps needed from pre-production to live performance to ensure that VJ, audio/video crew, and performers are all in sync.
→ Next Lesson: Shortcut Examples
This tutorial demonstrates how to create an OSC controller for Resolume using TouchOSC software and a tablet. With OSC we can create a custom interface on a device such as an iPad that works wirelessly with Resolume. We demonstrate how to setup network settings, how OSC addresses work to link our controller with Resolume, and how to use the TouchOSC software on your computer and the app on your tablet.
→ Next Lesson: Show Synchronization via SMPTE
This tutorial explains how MIDI button states work in Resolume and how to change the colors on a MIDI controller. We discuss how to choose colors in Resolume to reflect the state of a button on a MIDI device. We also show the varying states and functions of the Resolume interface, how to make a button flash, and how a physical controller inherits the states.
→ Next Lesson: OSC Controllers
This tutorial demonstrates how to use MIDI shortcuts in Resolume. Using the Akai APC40 MKII, we show how to assign clip triggers, faders, and buttons on the MIDI controller to correspond with the Resolume interface. We also go over the different Target modes: By Position, This Clip, and Selected Layer. Lastly, we show how the shortcuts panel works along with how to save MIDI shortcuts presets.
→ Next Lesson: MIDI Button States
This tutorial demonstrates how to use keyboard shortcuts in Resolume. We go over the different Target modes: By Position, This Clip, and Selected Layer. Lastly, we show how the shortcuts panel works along with how to save keyboard shortcuts presets.
→ Next Lesson: MIDI Controllers