This tutorial shows you how to use effects presets in Resolume. Add accents to your visual performance by using ready-made effects that can be used conveniently in live situations. We show you how to create new looks and save them along with a workflow to create your own effects.
→ Next Lesson: Preparing a Composition
This tutorial demonstrates how to play visuals like an instrument in Resolume. One shot visuals are a way to expressively trigger your content with a hands-on approach. Also discussed are how to create shortcuts for this performance style and use the Piano Mode trigger style.
→ Next Lesson: Accents
This tutorial explains how to make audio reactive content in Resolume. We go over the various FFT options, specifically Audio FFT and the various ways incoming audio can be used to animate effects and parameters. We show how external audio equipment, composition audio, and clip audio work as a driver for animation. Also explained are the various FFT parameters and controls, along how to adjust audio frequencies to customize audio reactivity.
→ Next Lesson: Visual Chords
This tutorial demonstrates how to animate parameters in Resolume. We show how to automate parameters using the timeline and by adjusting playback modes. Animation is further tweaked using curves presets to further change the look of our animation.
→ Next Lesson: Audio Reactive
This tutorial explains how to quantize video playback with BeatLoopr in Resolume. By using the BPM Sync timeline, we show how to loop the playback of your content in different “beat” increments.
→ Next Lesson: Parameter Animation
This tutorial explains how BPM Sync works in Resolume. We cover how to set BPM using the various interface elements and parameters. Also demonstrated is how to match tempo to music or a song and how to use a four count to find the beats per minute of any audio track. Lastly, we show you how to add spontaneity to your visuals using random playback on beat.
→ Next Lesson: Quantization
This tutorial explains the various playback controls in Resolume, as well as the associated parameters and modes related to triggering content. We also discuss ways to enhance your performance using cue points and video scratching.
→ Next Lesson: BPM Sync