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These live visuals were composed using a mix of hand-triggered effects and BPM synchronization. The top layer of thin cubes had the blur effects and random video playback set to BPM. The pixelized lines on the second layer had its color effects set to BPM and both the geometric explosion and directional flipping was done manually by bypassing the effect through improvisation with the music. Lastly, another geometric layer was placed in the background using some noise effects for extra texture.

→ Watch Resolume Tutorial on BPM Sync & Techniques

Visuals used in this session:
• DOC014 Kahelix (Tracearrays)
• DOC014 Obtusion (Tracearrays)
• DOC000 Blink Blocks (Free VJ Content)

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