| 1 Comment

This VDMX tutorial goes in-depth with the LFO plugin and how you can use it to animate any parameter. We explain what an LFO waveform or curve is in regards to animation, how the LFO interface works, what standard curves are available to use, ways to customize your own curves, and how to automate parameters with LFO waveforms.

We show the results of assigning different waveforms as data sources to effect parameters and provide suggestions such as which curves may work best with certain parameters. There are three practical examples we go over: looping a zooming logo with the Cosine waveform, creating an infinite looping Kaleidoscope effect with the Ramp curve, and using the Random waveform as a data source for glitch-based effects.


One thought on “VDMX Tutorial: Animate Parameters with LFO”

Leave a Reply

Your email address will not be published. Required fields are marked *